Blender

(93)
4.5 out of 5 stars

Blender is an open source 3D creation suite that supports the 3D pipeline, modeling, rigging, animation, simulation, rendering, compositing, and motion tracking, video editing, and game creation.

Work for Blender?

Learning about Blender?

We can help you find the solution that fits you best.

Blender Reviews

Request More Information
Write a Review
Filter Reviews
Filter Reviews
  • Ratings
  • Company Size
  • User Role
  • For Category
  • Industry
Ratings
Company Size
User Role
For Category
Industry
Showing 93 Blender reviews
LinkedIn Connections
Blender review by Janne J.
Janne J.
Validated Reviewer
Verified Current User
Review Source

"The best despite being free"

What do you like best?

I love how customizable and flexible Blender is. If there's anything you don't like about it, you can change it. You can twist and bend the software into whatever best suits your workflow. During the last 7 years I've used Blender for whole lot of things from .svg logo designs to architectural visualization and game asset creation and animation. I've done a huge range of one-of-a-kind tasks and never faced a wall I couldn't overcome. If anything else fails, there's always python scripting that you can use to automate things and transform complex data models that would be near impossible by hand.

Another beneficial feature is how you can use Blender with hotkeys almost entirely. Once you master using the keyboard that your other hand is going to reside on anyway, slowly navigating multi-level menus and pop-up dialogs feels inferior and outdated.

What do you dislike?

The fact that Blender is free and worked on by volunteer programmers means that you can't often find a clear documentation on the upcoming features or release schedule. When refining your workflow you don't want to grow dependent on Blender developers improving and solving things for you, but instead you have all the means to extend and find a way forward yourself.

Recommendations to others considering the product

Blender is the ideal default choice for 3D modeling since it's free and its feature set compares well to the commercial giants of the industry. If Blender is your first 3D software don't misinterpret the difficulty in grasping aspects of 3D design as difficulty with Blender in particular.

What business problems are you solving with the product? What benefits have you realized?

Blender is free and due to GPL licencing will always stay that way so there's no risk investing your time into learning Blender or making it the company standard. With other companies these days you need to buy a per-seat subscription the price of which will vary (only upwards, most probably). Blender has great documentation, tutorials and community support on various sites on the internet, and if we're being honest that is the only support you can expect these days regardless on if you pay for the software or not.

Sign in to G2 Crowd to see what your connections have to say about Blender
Blender review by Arianna S.
Arianna S.
Validated Reviewer
Verified Current User
Review Source

"Blender - One of the best FREE 3D Modeling Programs"

What do you like best?

The thing I like best about Blender is that once you get the hang of all of the key shortcuts and know what things do in it, it's so easy to handle. Every day that I work in it, I end up learning something new that I can do in the program and improve on my models.

What do you dislike?

The one major thing I dislike about Blender is the amount of time it takes to actually learn it. It deters a lot of people away. When I was younger, I used a different program for 3D modeling because Blender was really confusing for me. It took me over a year to effectively learn how to use it due to a highschool course I took that sped up the learning process.

What business problems are you solving with the product? What benefits have you realized?

If you have smart staff, or if you are a smart individual who can get the hang of things easily and if you aren't hard to frustrate and give up, and you aren't willing to shell out an arm and a leg for the paid software until after you've established your business, it's a great starter program! You can pretty much create anything you want in it, sell it, do whatever you'd like. So that's a huge benefit - Practice in the free 3D modeling software, gain enough skills to be able to sell models or renders, and then if you want to, upgrade to one of the easier to navigate paid softwares.

What Game Engine solution do you use?

Thanks for letting us know!
Blender review by Pablo T.
Pablo T.
Validated Reviewer
Verified Current User
Review Source

"The best free 3D software"

What do you like best?

The best, i'ts free, so we all at the office can use it no matters if we get a new computer no extra payment needed, the software it's very user intuiteve for everyone, we manage the learning of our coworkers and they love to mess arroung, perfect for bussiness and no bussines. The posibilities over this program are beyond the infinity.

What do you dislike?

They need to do more guides for newcomers, the particle system need to be perfectioned, we use this alot and this have alot of tweaks and menus that are very tiny and sometimes you can lose much time finding what you want to modify so definitely they have to improve the menus.

Recommendations to others considering the product

It's free and they have a nice support, you can easy download via Steam.

What business problems are you solving with the product? What benefits have you realized?

infraestructure building, item modeling, displays.

Blender review by Ben H.
Ben H.
Validated Reviewer
Verified Current User
Review Source

"Blender - An excellent 3D package that does more than you expect"

What do you like best?

One of the best parts of Blender is obviously that it's free, but it's got a whole lot of features hidden away that many people might not know about. Just to name a few of them; full 3D modelling/editing, realistic physical based rendering, video editing, UV editing, texture painting, animation, it's own built-in game engine, compositing, material editor and a whole lot more! You get so many features for free, and they all work surprisingly well. I mostly use Blender for 3D modelling and animation in game development, but I've found myself using it's other features such as the video editor purely because it was available and easy to use and I didn't need to go find some additional software. A lot of people complain about the user interface, but it's one of those things you have to give some time, especially with how reliant the software is on using hotkeys for shortcuts and navigation. Once you've got used to these, you'll soon find the software is pretty consistent with how the various features/editors use the same keys. For example, pressing 'G' triggers the grab mode, i.e with some vertices selected, pressing G will allow you to move these around with the mouse. Similarly, if you're editing some frames on a timeline, pressing G will allow you to move the selected frames around. This consistency means you'll be able to jump between the various features of Blender without having to relearn a bunch of new things each time. Another thing I like about Blender is that the software is regularly updated and new and impressive features are constantly being added and improved upon, but the main developers and the general public, this is the beauty of open source software! I recommend everyone give Blender a go, and give yourself a chance to get used to the interface and the way it works. It does some things differently to other commercial 3D software, but that's not necessarily a bad thing, so don't write it off immediately just because it doesn't work the way other software does!

What do you dislike?

Although the UI has improved a lot over the years, there's still a few bits that could do with ironing out. I'm sure these things will be ironed out as time goes on, though. Blender is also lacking some more advanced features, like PBR painting, although this is likely to change as they start to introduce their new real-time PBR render engine, Eevee.

Recommendations to others considering the product

It's free software, there's absolutely nothing to lose from trying it out for yourself, give it a chance and you won't regret it!

What business problems are you solving with the product? What benefits have you realized?

I use Blender for modelling, unwrapping, texturing and animating the models for my 3D games that I develop in my spare time.

Blender review by Ankit A.
Ankit A.
Validated Reviewer
Verified Current User
Review Source

"Blender Animation Tool"

What do you like best?

Ease of navigation , Customization Features, Faster rendering, Live rendering, Camera based view to make you feel how will the animation look like,

What do you dislike?

Image based Animation becomes difficult to perform, For me personally i tried to get an image hand created and perform animation but it kept getting difficult to animate the image. Blender can provide some sample projects along with where in user can use that project modify the same to get better understanding and clarity so that going forward it can be a learning as well as hands on experience to attract.

Recommendations to others considering the product

Great tool to start learning Animation and grow further more in same tool. Can be very handy in many ways but only consideration which i feel is its bit difficult to do animation based upon the images. For example its bit tricky to just create a character and perform animation on that. Better to view some tutorials online before trying your hand on the tool considering it helps in understanding the navigation, how to start, what to use etc.

What business problems are you solving with the product? What benefits have you realized?

I am able upskill and design animation using the tool

Blender review by PJ M.
PJ M.
Validated Reviewer
Verified Current User
Review Source

"Such an amazing application"

What do you like best?

It's FREE for anything, forever! It's awesome to use once you get past the learning curve. It has better features, usability, and utilities than any other 3D software I have used. The new Principled BSDF shader is AMAZING and the new Eevee render engine (based on game-industry PBR) is one of the greatest upgrades in any 3D software of late.

The very best features of blender for me are as follows:

• It's free and open source, you can see literally every single piece being made, who is making it, and how it's made

• It crashes only on the rarest of occasions

• You can render right in the viewport

• Cross-compatibility (mac/linux/pc)

• single-file workflows (no insane auto-generated folder tree when making a new project)

• Modeling is incredibly easy (once you know the hotkeys)

• Search function

• Node-based everything

• Built-in compositor

• Built-in clip editor (albeit, that feature needs major work)

• Principled material shader

• plugins plugins plugins

• There's more, but honestly if you're not sold already

What do you dislike?

As of version 3.79, here are my dislikes:

• It seems to be incompatible with older graphics cards (crashes when trying to render with GPU)

• Movie clip editor needs a lot of work to be useful

• Blender cloud is kind of expensive for me

• Plugins can be very pricy, but not nearly as pricy as industry standard 3D plugins (FumeFX, V-Ray, etc.)

• Image thumbnails load very slowly in the file browser

• I wish there could be an option to use the native file browser (Finder, explorer, etc.)

Recommendations to others considering the product

Just give it a chance. Put some effort into learning it's unique interface and interactions. It's very, very worth it

What business problems are you solving with the product? What benefits have you realized?

3D and motion graphics production

Blender review by <span ue="safe-name" data-safe-name-id="80050f5e-4dfa-4d94-808b-09d4cf5edb66">Raphael H.</span>
Raphael H.
Validated Reviewer
Verified Current User
Review Source
" itemprop="name" />

"Blender - Powerful, Open-Source, Free"

What do you like best?

Cross-compatibility, real-time viewport preview, supports Python, it's free and open-source, meaning it has an active community, making easy to find solutions for your problems and to find tutorials all over the internet.

What do you dislike?

The only thing I dislike is that Blender can be difficult to use in the beginning. If you are new to 3d Modeling or comes from another program, you'll need to spend a good time to get used to the interface and hotkeys.

Recommendations to others considering the product

My recommendation is to research about Blender first, watch videos of people using it, read guides and tutorials. After that, start with something small to see if Blender is the tool for you. Take some time to get used to the interface, hotkeys, and tools.

What business problems are you solving with the product? What benefits have you realized?

I use Blender to create simple characters for animation.

Blender review by James I. M.
James I. M.
Validated Reviewer
Verified Current User
Review Source

"My opinion about Blender is an excellent design program."

What do you like best?

I like that it is a very good software for designing scenarios, characters or objects. Allow zero design with lots of powerful tools to create geometric figures. It also has an assortment of effects for the surfaces that can be customized, for example the same texture can be dwarfed or widened by pretending to be different objects. Also allows the recording of tours in the case of wanting to recreate a stage indicating the points where the camar must pass. Finally comment that you can render both images and scene recordings, that if, for a one minute animation rendering can take quite a while. Finally add that the program is freely available for both Linux and Windows.

What do you dislike?

I do not dislike anything about this software with him I had a very good experience at least in my field of work is very useful for me.

Recommendations to others considering the product

I recommend you take full advantage of this Software is very good friends use it as you should have a lot of creativity.Do not be ultracompetitive, there will always be someone better than you. Therefore, do not try to compare your work with the achievements of others. Each person is unique and unique, with their own style. It makes no sense to emulate others to be just like them.

What business problems are you solving with the product? What benefits have you realized?

At the moment I solved a problem of 3D animation for a website as I said in one of my opinions work as graphic designer and web designer in Freelancer and that is why this program is being very useful to me...

Blender review by Mohamed A.
Mohamed A.
Validated Reviewer
Verified Current User
Review Source

"You will get almost everything you need at zero cost"

What do you like best?

Open source and free

Wide variety of tool-kits that cover almost all your needs

lot's of free scrips and plugins that can extend the power of blender

The fluid sims

Frequent updates

Amazing modeling tools

Nice and helpful community

What do you dislike?

Some stability issues specially with large scenes

The interface could be better

Limited import and export options

Recommendations to others considering the product

Just give it a try and you will never be disappointed .

What business problems are you solving with the product? What benefits have you realized?

Mainly we use two other commercial packages but they are lacking lots of tools which puts us in need to purchase many additional commercial plugins at high cost, but now we are able to settle that with blender as our savior, no matter what we need fluid sims, rigid body dynamics or even advanced modeling requirements Blender can do it for free.

Blender review by Véronique D.
Véronique D.
Validated Reviewer
Verified Current User
Review Source

"Ce logiciel a de l avenir devant lui"

What do you like best?

Blender permet de faire des intro pour YouTube en mp4 des photo 3D de crée même de jeux YouTube de quoi faire de Blender son service graphique pour toutes les taches que l on veut.

Je suis fan du terminal et du mode graphique qui sont tous les deux très utile pour faire notre travail on peut tous faire des deux

What do you dislike?

Apres avoir utilisés Bleder on peut s en servir sans probleme mais il demande quelque etude pour pouvoir l utliser gratuitment bien

Recommendations to others considering the product

Blender vas vous epater si vous faite ou vous intéressez à la 3D

What business problems are you solving with the product? What benefits have you realized?

Faire un mini jeu de haute qualité 3D ou un grand jeu tant que l'on a Blender tout est possible

Blender review by Jote J.
Jote J.
Validated Reviewer
Verified Current User
Review Source

"Great for 3D design and animation"

What do you like best?

I like how fast blender is with the workflow. The polygon modeller is also extremely fast and everything renders really smoothly. This is very comparable to other 3d programs. The sculpting tools are really easy to use and you can create almost anything with them.

What do you dislike?

I do not like the lighting simulations at all. The shading feature also doesn't seem to work as well as other 3d software. I have also had problems with blender randomly crashing.

Recommendations to others considering the product

Blender is one of the best free 3d design programs. If you are looking to not spend a lot of money then I would recommend you try blender.

What business problems are you solving with the product? What benefits have you realized?

I use blender for 3d design creation.

Blender review by Joe D.
Joe D.
Validated Reviewer
Review Source

"Very few downsides to this awesome free program"

What do you like best?

I am not a 3D artist, but I do periodically need to render 3D objects for my graphic design work. Blender is a powerful tool for modeling, sculpting, and rendering on par with Maya, Lightwave, and zBrush. It has most if not all of the features of industry standard programs, and combines them in a (relatively) simple package. Of course, I don't have the needs of a professional 3D artist, but it's an excellent program to start with at the very least, and you can't beat free.

What do you dislike?

The interface appears extremely complicated and daunting at first, but once you go through enough tutorials it begins to become second nature. The 3D controls are a bit counterintuitive, but can be changed. It is not particularly easy to model hard-surface objects, but that is a limitation of the medium, not of the software. However, applications like Moi3D have made major headway into a more natural experience.

Recommendations to others considering the product

If you are familiar with Illustrator and would like a similar experience in 3D, Blender will not be an easy switch. It is very similar to other 3D Art software in it's controls and interface. Moi3D is more along the lines of illustrator. If you are interested in sculpting with software like zBrush, Blender is a powerful free alternative that may meet all of your needs. I would take the time to review tutorials, many actions and features in Blender do not act like you would expect them to, but once you get used to the workflow, it is fairly simple.

What business problems are you solving with the product? What benefits have you realized?

I use Blender when I need graphic design with clearly 3D objects, or if I want to render objects to incorporate into existing photos that I don't have access to in real life.

Blender review by User in Media Production
User in Media Production
Validated Reviewer
Verified Current User
Review Source

"Fabulous open-source software - with a learning curve"

What do you like best?

Blender is a feature-rich 3D modeling and design program with a lot to offer. The program includes plenty of powerful tools for object creation, refinement, manipulation and animation. Particles, liquids, physics, game dynamics and more can be accomplished within Blender, and the program includes two powerful rendering engines that produce beautiful results. The toolbars pack in the many features in a reasonably intuitive way, and the appearance and organization of the toolbars and menus can be customized down to the last detail, which I appreciated quite a bit, since out-of-the-box Blender wasn't particularly easy on my eyes. Best of all, Blender is a free program, which more than makes up for it sometimes-steep learning curve.

What do you dislike?

When I began using Blender, I knew that I should expect a steep learning curve and a less-friendly interface than competitor Maya. And it's true that I spent a while floundering around in Blender-- more than I would have liked! Once up-and-running, I've encountered few issues, but one of them is the frequent failure of the Boolean modifier, which allows objects to be selectively modified based on the parameters of other objects.

Recommendations to others considering the product

Blender is an excellent free option, but be prepared to study the documentation thoroughly and expect a little more time to get employees started on the software.

What business problems are you solving with the product? What benefits have you realized?

I use Blender to design and build static 3D illustrations for the web. It has tremendously extended my abilities as an illustrator, no matter the project type. My last project involved modelling medical equipment for an educational project, and I appreciated the way I could quickly build and render illustrations that were unique and stood out from the crowd.

Blender review by beth a.
beth a.
Validated Reviewer
Review Source

"Great for basic animations and design"

What do you like best?

Blender is a free animaiton software ,but do not let that deter you from trying it. It is a really powerful software that I use to make 3d designs. I like how Blender offers a lot of tutorials for free on their website. A lot of other animation software does not have a lot of tutorials that they offer. Another thing that I like about Blender is that you can easily imports outside objects like textures and animations. The lighting and shadow functions also look really professional.

What do you dislike?

Blender does require a computer to have a really good 3d graphics card. If you try to run the program on a computer without a very good graphics card, then Blender will lag. Overall, the software is really hard to learn. I had to watch a lot of tutorials when I first started. The user interface is also not very intuitive. The shortcut keys are also very complex.

Recommendations to others considering the product

Blender is hard to learn, but there are a lot of tutorials on their website. I would recommend starting by watching a few tutorials so you wont get overwhelmed.

What business problems are you solving with the product? What benefits have you realized?

I use blender for 3d animations and cut scenes.

Blender review by User in Higher Education
User in Higher Education
Validated Reviewer
Verified Current User
Review Source

"Powerful free 3D tool with supportive learning community"

What do you like best?

When I first opened the program, I had a specific animation task I needed to accomplish, but I didn't know what I was doing. Because blender is free and open source, there's a huge community of creators who provide tutorials and information that helped me learn how to do, EXACTLY what I needed for my project.

What do you dislike?

If you're an avid adobe user like me, shortcuts are a problem. You'll want to use their hotkey editor to make it more similar to adobe apps... otherwise it will drive you crazy.

Recommendations to others considering the product

Make sure you take advantage of the tutorials out there! This is a very complex program with tons of features, and it's user interface is a bit jumbled. Do a web search for some beginner tutorials - or even search for the specific thing you need to learn. You will likely find several videos providing step by step instructions for you.

What business problems are you solving with the product? What benefits have you realized?

Blender enabled me to create a 3D animated online html5 ad for my employer - without needing to pay for a high-priced program. Since 3D isn't a frequent need, it's helpful that no huge investment is needed for something we only use occasionally.

Blender review by Michael M.
Michael M.
Validated Reviewer
Verified Current User
Review Source

"Powerful program, painful interface, but unbeatable at the price--FREE!"

What do you like best?

Blender--model, render and animate 3D models, dynamic particle systems, video tracking and compositing, photorealistic results, import and export a wide range of model types to and from other software, including Alembic animations and all for free!

If you have the patience for it's steep learning curve, Blender is capable of first-class results, and the active community means thousands of tutorials are just a Youtube search away.

What do you dislike?

Blender's user interface is frustrating--What other program out there uses the RIGHT-CLICK as the primary selection tool? The interface, besides being confusing, changes with every new version. Being open source, sometimes promised new features arrive years late.

Recommendations to others considering the product

Blender is so powerful and has so many features it's overwhelming. Approach with disclipline. Decide what aspect you want to tackle first (modelling, animation, lighting, compositing, etc...), then work through a lot of Youtube tutorials.

What business problems are you solving with the product? What benefits have you realized?

I use Blender for light modelling and for cleaning up problem geometry with downloaded models before importing them into other animation or compositing software. Of course, being free, it's value is, literally, incaluculable.

Blender review by Spenser W.
Spenser W.
Validated Reviewer
Review Source

"Great Open Source Software With A Strong Future"

What do you like best?

Blender has great modeling tools. They are intuitive, and very powerful and quick once you get the hang of a lot of the hotkeys that are almost required learning, if you have any desire to really know the program. The Cycles renderer is a great ray tracing renderer that gives the artist the ability to produce some great stuff.

What do you dislike?

The pivot center system needs some work. Right out of the box it's a rather limited system that needs some tweaking to work in a robust enough way to actually compete with the likes of the action centers featured in other sofware, which are much more powerful. The keymapping is also inconsistent in some places, especially the right click select. Learning and subsequently remembering which keys do what in what area of the program is quite a process, especially since so many functions in Blender require the use of hotkeys. However, as far as I know, the next major update to the software (ver. 2.8) will bring an updated keymap to the program, as well as other usability and consistency updates.

Recommendations to others considering the product

If Blender is intimidating because of the learning curve, maybe wait until 2018 to jump in and learn from scratch once version 2.8 is released. When you do learn Blender, rest assured there is a giant community that is very knowledgable, and willing to help you figure out any problems you may have.

What business problems are you solving with the product? What benefits have you realized?

I use Blender for modeling, texturing, rendering and animation.

Blender review by Jennifer S.
Jennifer S.
Validated Reviewer
Verified Current User
Review Source

"The Best Free Tool Out There?"

What do you like best?

There are so many useful things you can use this software for. I personally have used it for video editing and it was a lot easier to learn that I thought it would be. I only produce a few videos a year, but I always use Blender when I need to render and edit them.

What do you dislike?

It can take a bit of time to learn how to use the product, but there are a lot of helpful tutorials around the internet made by the Blender community.

Recommendations to others considering the product

Definitely check this out before you go and spend money on another product. It's quite powerful and easy enough to learn how to use it for whatever you are looking to do. From game design to 3D modeling and beyond.

What business problems are you solving with the product? What benefits have you realized?

With so many expensive video editing software options out there, I was looking for something that was readily available on multiple platforms and as inexpensive as possible. Blender was the answer to everything I was looking for. I can use it on my desktop at home, and on my MacBook Pro on the go.

Blender review by Nicola F.
Nicola F.
Validated Reviewer
Review Source

"Free and open source 3d Modeling Software"

What do you like best?

Definitely the best free and open source 3D modeling tool out there. The insanely high number of features available makes it as good as other AAA products on the market.

It's a great resource for 3d Modeling, sculpting high quality rendering, and animation and game making.

The fact that you can do all that inside one single software speeds up the whole workflow, without worrying about import/export and file formats.

The community is huge and loads of tutorials and plugins are published regularly. Bugs are fixed quite quickly and they're always working on new, better and faster versions of it. At the time of this review, they have released an experimental branch of Blender which includes EEVEE, a realtime rendering engine. Can't wait to put my hands on that!

What do you dislike?

The user interface is literally the biggest pain, making the first approach with the software almost unbearable. It takes quite some time to get used to it.

Also the learning curve is crazy steep. It needs a lot of practice and tutorials and more practice to get some great results -even though eventually they'll come, and that's when the real fun starts

Recommendations to others considering the product

There are literally no reasons not to use Blender, especially for starters. It's free and it's incredibly powerful. The learning curve won't be easy but there are loads and loads of resources and tutorials to make your way out of the initial mess.

What business problems are you solving with the product? What benefits have you realized?

Modelling in blender is fast and easy, animating is also very user friendly. But the main thing is the really good rendering engine: some really good shaders and a very nice node-based system makes the crafting of materials a real fun-ride. Also the results can get top quality!

Blender review by Angelina B.
Angelina B.
Validated Reviewer
Verified Current User
Review Source

"The best 3-d modeling software ever!!"

What do you like best?

I really enjoy how easy it is to create anything without screaming in agony like some other software. I really like the mods I can download so that I can easily make figures at ease.

What do you dislike?

I really don't dislike much about the program other than the slight confusion with the lighting.

Recommendations to others considering the product

It's a little difficult at first but when you learn properly it's very fun!

What business problems are you solving with the product? What benefits have you realized?

I have made many 3-d models so that my clients can look at before anything gets produces

Blender review by User in Military
User in Military
Validated Reviewer
Review Source

"Total solution for rendering"

What do you like best?

Blender is the most powerful application for rendering. I have used blnder for 3D modeling and also for animation. The animation tools are complets. you can do everything and there is a big community which is helpful for animate what you are expecting. Th ebest think is that blender is totally a creattive commons license.

What do you dislike?

I am used to the 3D modeling with solidworks and inventor. to made 3D models in blender you need to use a different way to design your thinks, and it takes a time to know how to do it.

Would be very helpful if some geometric restriccions could be easly included un the blender interface

Recommendations to others considering the product

The best program to start with rendering and have good results

What business problems are you solving with the product? What benefits have you realized?

Mainly I have used to made some animations and some 3D design. The profit is that you can do almost everything without inversion in a dedicate email

Blender review by Heten D.
Heten D.
Validated Reviewer
Verified Current User
Review Source

"Awesome product switched to it from a commercial application."

What do you like best?

The UI is non-overlapping, hence let me stay focused on work, includes all steps of 3d productions, from sketching concepts using grease pencil to modelling, unwrapping, texturing, shading, sculpting, baking, rigging, Camera Tracking, Animation, Rendering, Compositing and Editing + a Game Logic Editor for creating Interactive apps. An all round package, which is free for commercial use and open source, so no licensing issues. 3d pivot helps accomplish several tasks quicker. The installer is tiny (compared to any other full blown 3d app available) and the software is very stable, autosaves in background while working can continue uninterrupted. highly depends on keyboard shortcuts to accomplish tasks faster.

What do you dislike?

Very limited nurbs and cad support (Import/Export of cad data), hence class-a surfacing nearly not possible. Lacks the ability to expose modified topology without coding or without collapsing the modifier stack, think edit poly modifier in 3ds Max. e.g. (Cannot select newly created faces from solidify unless modifier is collapsed). Cannot hide 3d Pivot. Lacks Sculpt Layers and cannot use Shape keys to achieve the desired result as well. Lacks Painting/Baking textures with UDIM support by default. Does not have as many 3rd party commercial plugins, however a few good ones exist (V-Ray, Indigo render), instanced geometry with hair behaves unpredictably with hair length maps (geometry does not clip based on length maps).

Recommendations to others considering the product

Slightly steep learning, but with some persistence and online tutorials can be learned faster, once learned, speeds up workflow significantly.

What business problems are you solving with the product? What benefits have you realized?

Doing a lot of image based modelling in blender, after generating point clouds in Visual SFM and importing it in blender. The ability to dynamically split viewports as required allows for multiple open viewpoints of an existing point cloud with image planes, and hence allows for much accurate 3d modelling. node editor has helped realise a lot of complex shading for cycles, compositing. Have used it to almost always quickly and cleanly unwrap geometry. Using it to quickly (within 15 minutes) create interactive configurators without typing a single line of code, to share with clients for setting reference angles of products to be rendered.

Blender review by Mieren T.
Mieren T.
Validated Reviewer
Verified Current User
Review Source

"The most important piece of software I ever downloaded."

What do you like best?

Blender allows for anyone to not only dip their toes in the animation field, but it allows you to dive deep into nearly every aspect of this vast field. I got Blender to just try out this career, but five years later I am still using it, and for professional work.

What do you dislike?

The tool is a bit complicated initially, however once you pick up the skills and knowledge the interface makes perfect sense. It can just be a bit intimidating initially.

Recommendations to others considering the product

If you are just starting out and have not used any other animation tools then I highly recommend getting into the community on Blender artists, and Blender Guru. Those two websites will really help you to gain an edge over the initial complexity.

What business problems are you solving with the product? What benefits have you realized?

The CG animation industry is highly technical field, and as such the tools and equipment are very expensive. It's not the sort of thing that you would try out on a whim, but Blender solves that issue being open source and for anyone to corm into and not only get a feel for animation, but be able to compete with the higher end software as well.

Blender review by Carlos G.
Carlos G.
Validated Reviewer
Verified Current User
Review Source

"The Best Alternative for a Freelancer"

What do you like best?

The best thing about Blender is that it's free! You can use it for all your 3D/CG needs no matter if it's for a personal project or a commercial project.

What do you dislike?

If you are new to the 3D world it may be a bit hard to understand. The learning curve is very steep but there are a lot of good tutorials out there to help out.

Recommendations to others considering the product

At first it may be somewhat confusing, but if you push through it you will find that Blender can compete with some of the industry standard programs used. And given the price (have I mentioned that it is free to use?), you'll be doing yourself a favor in spending a few hours learning how to use it.

What business problems are you solving with the product? What benefits have you realized?

If you have a very low budget or a small studio/company you might want to save every penny you can. Since Blender is free to use, you don't have to pay anything! It also runs on all major operating systems (Windows, Mac & Linux). All you gotta do is download, install and run. One of the benefits is that all the money you save on buying software you now don't need, you can put it towards better hardware and other equipment.

Blender review by Rodrigo D.
Rodrigo D.
Validated Reviewer
Verified Current User
Review Source

"Perhaps your best 3D choice (And its free!)"

What do you like best?

The software as is, is perhaps one of the most complete 3D programs out there. Even though it's not an industry standard it is as powerful as its counterparts.

I think the best part of Blender is its modelling workflow. Even though it doesn't have too many modelling tools, the ones that come with the program are powerful enough to speed up your modelling process even if you are an experienced 3d artist.

The fact that it has other tools like sculpting and animation within makes transitions from one to another really smooth, without having to export/import to create high quality models/animations.

The community is great and is constantly growing. Bugs are fixed really quick and it gets huge improvements with every new version. And if there is a tool that you think is missing in the moment, you'll probably find an Addon that will solve it.

Also, its free.

What do you dislike?

Its interface is not as user friendly as I would like, therefore the learning curve is a bit steep at the very beginning.

Not many big studios use it in their workflow.

Recommendations to others considering the product

There are a lot of tutorials out there to help you. Start with the very basics, like its interface, which is a little bit confusing at the beginning.

Try to learn as many shortcuts as you can since it will speed up your workflow a lot.

What business problems are you solving with the product? What benefits have you realized?

Modelling and animating in Blender is really fast, and whenever we need a 3D model, or we want to modify an existing one the process is really simple.

Export/import formats work perfectly if you use multiple programs in your workflow too.

Blender review by Luca F.
Luca F.
Validated Reviewer
Verified Current User
Review Source

"One of the most powerful and complete 3D modelling software for free!"

What do you like best?

Once you really get in to the software (it takes a while) you discover that Blender it’s a very powerful 3D modelling/animation tool, mostly thanks to the huge community that supports it: personally I found a lot of interesting plug-ins.

What do you dislike?

As I sad to get all the benefits of the program it tooks me a while, but thanks to the tutorials online now I can say that I’m pretty good with it, at least with the animations that I need to make..but at the end it’s free!

Recommendations to others considering the product

Blender it’s an amazing software: it’s free, it’s fully supported by a huge community, it has hundred features and plug-ins, switching from Cinema4D it should be the first choice of everyone. At least everyone should give it a shot!

What business problems are you solving with the product? What benefits have you realized?

The benefits, beyond the cost (it’s free), are hundreds, but the one that I like the most concern rendering features: the amazing rendering engine that uses GPU and CPU with a very good render timing, the HDR lighting support, the materials nodes system that allowed me to create very good realistic materials and the sculpting features are just some of them.

Blender review by reberson a.
reberson a.
Validated Reviewer
Verified Current User
Review Source

"Don´t uderestimate the power of a Open Software"

What do you like best?

-Speed compared to similar programs

-Versatile (From sculpting, texture painting, animation, compositing, movie editing)

-Great Stability

-User interface

-Compatible with every file format

-great for games

-Best Normal map baker.

-Cycles for rendering with Graphics Video card. (Much faster than CPU rendering).

-Free!

- Node based material setup and composition.

What do you dislike?

-Lack of Vertex Alpha Paint

-Industry doesn´t use it very much (Don´t know why)

-Not very popular.

-Some features are still in deveolpment compared to similar programs. (like muscular skinning for character rigging, or fluid simmulation.)

Recommendations to others considering the product

Just use it! It´s the most versatile of all 3d softwares, but it´s always good to know other software if you want to work on big companies.

What business problems are you solving with the product? What benefits have you realized?

-Open software makes very versatile and good variety of plugins

-Very active community

-Fast learning curve

-Adapts to every pipeline.

-The best choice for indie Development

-All arounder, can do a bit of everything.

-If you combine this with zbrush for sculpting, you can do pretty much everything

Blender review by Kunal S.
Kunal S.
Validated Reviewer
Verified Current User
Review Source

"UNIQUE!"

What do you like best?

The best would be the exact commands and straight forward methods of modelling. the rendering quality is mind-blowing, the crisp and hyper-realism is as good as vray. or maybe better, the details the blender render can do, it's just perfect. The surfacing controls are detailed, giving you complete freedom over tesselation and modelling quality. The compact size of blender helps open the application and files really fast. compared to the other softwares iv'e worked on, blender works and opens way faster than the other's making it stand out as unique.

What do you dislike?

The complexity of user interface. first hand at blender! you will start pulling your hair within minutes. it is difficult to grasp compared to maya. being a polygon software, it lacks in ease of modelling. The render method is even more complex, making blender usable only to people with extreme patience.

Recommendations to others considering the product

Best use for Motorbike design and hyper-realistic rendering, UI can be really painful, but i guess, extensive practise would solve that. No problem for files, because the file size is managed very well by the software, being a free license, it amazing as to what you can do with the tools blender offers. finally! it launches faster than any other modelling software.

What business problems are you solving with the product? What benefits have you realized?

Rapid modelling of motorbikes and aeronautics. Benefits would be the file size management, the exact keystrokes for almost everything, making them look like safety switches, so you accidentally don't select and move the wrong polygon.

Blender review by Michael M.
Michael M.
Validated Reviewer
Verified Current User
Review Source

"Open Source Power"

What do you like best?

The development speed is really what I like about it. The level of progression on each new version is inspiring and having fluid simulation, smoke, particles, rigging , tracking and a tons of other high end features in an open-source software is superb. The fact that it runs on Linux, OSX and Windows and it is so small in size, its mind blowing. I gotta say that a lot of times I rely on Blender to solve production issues simply because it is really fast and light.

What do you dislike?

What I dislike is the lack of full node integration, but apparently that is coming eventually, so I will just hold tight! It is really a great app.

Recommendations to others considering the product

Really spend some time watching some webniars and tutorials available at blender.org, they are really great sources of knowledge and if you are uncertain if it is worth investing the time on it, just watch some of the shorts produced in the last few years, they are a statement of quality and it stands tall side by side to any payed solution.

What business problems are you solving with the product? What benefits have you realized?

3D Modeling and Animation.

Blender review by Christopher A.
Christopher A.
Validated Reviewer
Verified Current User
Review Source

"The flagship free open source 3D Modeling program "

What do you like best?

Aside from the fact that Blender is a free software, the immense features that are included in this program make it an all-around versatile package for design and animation. Many CAD/3D programs tend to have specific focuses for different aspects of production, such as Mudbox for sculpting, Maya for animation, 3ds Max for model production (it should be noted that each program tackles each aspect of production in their own way, however each program does have their own specific use). Blender combines sculpting, modeling, texturing, physics, video editing, visual effects, and animation into one universal program, trying to contain as many uses in production as possible. While the learning curve is steep, the benefit to this is an appreciation for keyboard shortcuts, which allow for a very fast and pleasant modeling/animating experience in Blender, as well as such an appreciation for shortcuts carrying over into other, different media and programs.

What do you dislike?

The very strength of Blender is also one of its weaknesses, with such versatility, some of the most powerful and beloved tools from other specialized programs made for each respective aspect of production that Blender happens to incorporate are simply non-existent. This means that while Blender can tackle multiple aspects of a production, the capabilities of each tool set are indeed limited and, in comparison to the specialized programs, can be seen as lacking or weak. This can be likened to specialized programs acting as a nail, used to fill a specific hole that may happen to be the center of a project, whereas Blender is more of a blanket that can cover the hole, but not entirely.

Recommendations to others considering the product

If you are looking to get your feet wet with professional level modeling programs or are looking to get started with software that can offer you a little bit of everything within the field of design, then Blender is perfect for you. Its user interface is confusing at first glance, however, take the time to learn Blender inside and out, as the mass amounts of tools allow for a very well-rounded learning experience and can carry over into different specialized programs over time, possibly branching out into different career specialties over time.

What business problems are you solving with the product? What benefits have you realized?

Blender is great for the enthusiast, those who are on a budget, beginners who don't want to spend $3000 for the industry-standard, but for professional level results to match those of the already-established companies that exist, or to exist as a freelancer with consistent expectations to create models with mathematical and functional capability in the real-world, Blender is simply not the best software to use,

In my case, Blender is great fun to toy around with potential ideas before using a more specialized CAD software to create professional level products/designs. As well as a very simple video editor, home projects and school projects alike have proven to be an easy task with Blender.

Blender review by Ethan L.
Ethan L.
Validated Reviewer
Verified Current User
Review Source

"The best open source 3d modeler"

What do you like best?

Tons of functionality, from modeling, animation, fur and physics simulation, compositing, and lots of options for rendering.

The open source community is extremely strong and their are great resources for tutorials, forums, support, etc.

The interface can take a bit to get used to, but is actually very efficient. I believe the interface and 3d camera/view system is more intuitive compared to comparable products such as AutoCAD or Sketchup. I love that Blender is available on windows, linux and os x. Also the ability to extend Blender with python scripting opens up many possibilities for customized workflows.

Additionally, blender can be installed as a self-contained standalone application and doesn't require an installation which spews files all over the place.

What do you dislike?

It can be difficult to learn in the beginning (perhaps a little more difficult compared to Sketchup).

The main thing I dislike is when doing architectural/measurements based in real-life scales (feat, inches, etc.) can become difficult to keep track of. This is where CAD-based modelers are better suited. Blender is better for free-form modeling and is more non-linear approach (this is a plus and minus, depending on the project application).

Recommendations to others considering the product

Definitely give it a try. While it may not be the perfect solution for every task, this is one powerful piece of open source software that should be in every digital artists arsenal for 3d graphics (both still and motion compositing).

Start out by trying one of the many tutorials available at http://www.blenderguru.com/tutorials/

What business problems are you solving with the product? What benefits have you realized?

I've used blender since 2008. I have mostly used Blender for personal artistic projects.

Blender review by Abayomi O.
Abayomi O.
Validated Reviewer
Verified Current User
Review Source

"Blender Review"

What do you like best?

Blender 3D is very flexible, lightweight, premium level free 3D and video editing software.

Intuitive and user friendly

What do you dislike?

Cannot render PNG RGBA on MacOS which makes rendering abit difficult

Recommendations to others considering the product

Blender is now a full fledge software comprising of what you will spend thousands of dollars buying in the class of premiums and yet its free.

The beauty of the software showed when it was noted to be used in one of those big Holywood movies

What business problems are you solving with the product? What benefits have you realized?

Graphics Design and Rendering

Blender review by Jeremy E.
Jeremy E.
Validated Reviewer
Verified Current User
Review Source

"Blender Enthusiast."

What do you like best?

The modeling workflow in blender is one of the best set ups I have ever seen in a 3D package. That said, it is not for people who do not enjoy hotkeys. Blender is based on the idea that there is a hotkey for everything and sometimes you just find yourself typing away and watching things happen on screen. The cycles render engine is also extremely fast and working with materials in the node editor are a joy. Also it's free.

What do you dislike?

It's open source so it's disadvantages always have to be seen in that light, but I would love for the deformers to be a little more powerful. Similar to the way Cinema 4D has them set up.

Recommendations to others considering the product

It's a very steep learning curve when it comes to picking up blender but once you understand how to use it it can be an extremely powerful tool.

What business problems are you solving with the product? What benefits have you realized?

3D modeling and rendering.

Blender review by Lautaro Francisco R.
Lautaro Francisco R.
Validated Reviewer
Verified Current User
Review Source

"Complete and versatile. Amazing open source project."

What do you like best?

I love the idea behind the project. Started being a competitive 3D modelling software but now it's even better. I found it easy to learn, easy to personalize and easy to use. You can enlarge its functionalities with python scripts.

Whenever someone asks me to start in 3D modelling with PC I recommend Blender because it's free and easy to learn. It has a big community with lots of documentation to start learning.

What do you dislike?

Its purpose it's to use it for artistical work so it becomes difficult to define exact parameters, dimensions, color and other, so you must use slower tools or do technical work on other software and import the models.

Recommendations to others considering the product

I always recommend Blender to start. It's free, you can easy download and test it. If you feel comfortable and fullfill your needs great if not try Maya or 3dsMax afterwards.

What business problems are you solving with the product? What benefits have you realized?

It becomes tiny software but with enough power to perform most of my artistics work on 3D print, sculpting, animations, video mapping and other. With enough experience with the software it even becomes useful making presentations, interactive media, etc. with a very professional result. All its functionalities can be added to great results.

Blender review by User in Graphic Design
User in Graphic Design
Validated Reviewer
Verified Current User
Review Source

"Blender Review"

What do you like best?

What I like best is that using Blender has expanded my abilities. Before Blender, I didn't know anything about 3D modeling. I have really enjoyed just playing around and creating things. I don't know if using Blender all the time is something I would want to do but I do like having it in my back pocket.

What do you dislike?

Blender isn't so user-friendly to new users. It was hard when I started using the program, trying to figure out how to do simple things was challenging. Once I started getting into it got a lot better.

Recommendations to others considering the product

Right now Blender is free to download. I would recommend downloading it and watching some tutorials to get the feel of it. Then start creating objects. It might be challenging and difficult in the beginning but it gets better and more fun to use. It doesn't hurt to try it.

What business problems are you solving with the product? What benefits have you realized?

Using this program has just made me think differently than how I do when using the Adobe software. I have had to think and overcome different challenges such as trying to figure out how to apply textures to objects and to make sure I have the right mapping on those objects.

Blender review by Kevin a.
Kevin a.
Validated Reviewer
Verified Current User
Review Source

"On the Budget yet Powerful "

What do you like best?

Blender is a industry standard free and open source software used for creating animated shots , visual effects , 3D models , video game assets and stuff . Blender offers its users advanced options like unwrapping , radter effects , editing , rigging and skinning . Few other are fluids , moke simulations , particle simulations and sculpting . Blender can be integrated to many game engines .

What do you dislike?

Blender offers three modes CPU , CUDA and OpenGL .In which all three have different options availabe for its users . Since this is a open based platform they are still experimental and may have some bugs . Blender used some thing called Integrator , which is a special lighting and rendering algorithm . SOmetimes , its good , but sometimes its very bad .

Recommendations to others considering the product

If your considering not investing any amount of money in your software . Blender is good choice to go . Also if your a Maya or a 3Ds Max user , Blender gives an options to orient your shortcuts and working style to that style , which is quite useful for starters .

What business problems are you solving with the product? What benefits have you realized?

As I had mentioned earlier , Blender is a free and open source software . It's total size comes around 85Mb , which is very less compared to a decent 3D software in the market . But very powerful nad one of the leading . Blender works on 32-but and 64-bit CPS's . which is good . They take in multiple input devices like the mouse , graphic tablet and track pad .

Blender review by John-Michael B.
John-Michael B.
Validated Reviewer
Verified Current User
Review Source

"Blender = Best 3D software "

What do you like best?

I love that blender is such a robust tool. In this one application I'm able to model, render, animate, & edit video. I found that the community surrounding this product is huge and helpful. Great support when you have questions. The support for addons is an A+ feature that I love. It makes blender my favorite tool for modeling for 3D printing. The user interface is intimidating at first but once you find what you need you'll never forget where it is.

What do you dislike?

The bad side of blender is that the fact that it is so huge. The amount of features is intimidating and without guidance when you first open the app you will be completely lost. But this is solved with the helpful tutorials and resources found on blender's website and other places like YouTube fixes this problem.

Recommendations to others considering the product

If you want to do 3D anything you need to have blender on your computer. It might be intimidating at first but once you get your sea legs you'll love it.

What business problems are you solving with the product? What benefits have you realized?

I'm solving the problem of 3D modeling and animating. Other software that does this either is awful or way too expensive. When people are skeptical about open source software I always point them to blender.

Blender review by Derek D.
Derek D.
Validated Reviewer
Verified Current User
Review Source

"The most receptive and light package which is good for all your needs"

What do you like best?

Well, Blender can be as good as you make it: it all depends on your ability to model/animate/whatever you want to do.

Right now blender is growing very quickly as a program, with many wonderful new features in each release. What it doesn't have yet may soon become a reality (that's not saying every feature we request will make it in).

Go look at the gallery at blender.org and decide if its quality is good.

What do you dislike?

The complexity of the interface for people who are new to 3D, also if you're used to using the commercial 3D software.

The lack of commercial plugin availability, is one of the biggest shortcomings, and the lack of artists using it everyday in their pipeline to have it running for a commercial project.

Recommendations to others considering the product

I would say just dive in its an all round amazing software, which is constantly developing and is super light on the system, unwrapping and modelling are the most fantastic features, so is sculpting.

I haven't used the native render engine 'cycles' but i have seen some world class results.

Its very good for beginners and professionals alike.

What business problems are you solving with the product? What benefits have you realized?

It has immensely helped my studio in terms of modeling, in the automotive sector.

the projection planes from 'n' number of cameras to model really helps a lot in modeling with precision, and give the best results, as compared to the conventional softwares with just 3 orthographic views.

the projection techniques are just brilliant.

Blender review by Sean Francis N.
Sean Francis N.
Validated Reviewer
Verified Current User
Review Source

"Hard to get used to at first but worth it once you learned how to use it."

What do you like best?

Aside from its open source nature, Blender provides me with all the power I need to create 3D models. The odd looking interface actually helps you become more productive by allowing you to have multiple panes. The panes can be removed from the main window and placed into another monitor boosting productivity.

The dark look of the user interface of Blender makes things look professional. Blender brings in two rendering engine and provides you with an option to choose which rendering engine to use for your scenes. This provides you with more freedom on how your scenes would look, and feel. Choosing an engine can break or make the image produced.

What do you dislike?

With the power brought by Blender, annoyances can show. The keyboard shortcuts is sometimes not intuitive and the learning curve is high for beginners.

Recommendations to others considering the product

If you want a free open source 3D modelling tool, Blender is your answer. It provides features comparable to those provided by commercial 3D tools. Integration with other modelling suites is excellent. COLLADA support is very good and models can be exported to commercial game engines such as Unity, UNREAL Engine, and CRYEngine.

It may be open source but it is of high quality.

What business problems are you solving with the product? What benefits have you realized?

I have been taking 3D modelling and rendering as a hobby in conjunction with my 2D drawing interests. I used to use Sketchup for making models until I learned how to use Blender which provided me with more options with rendering my models.

Blender review by David F.
David F.
Validated Reviewer
Verified Current User
Review Source

"Blender. As Powerful as you want it to be."

What do you like best?

Blender is Free Software in both ways: It is free of any cost to use so there is not entry barrier for new users and also free under Richard Stallman's philosophy which dictates that every software should be used, copied, modified and distributed as the user demands. This alone lets the users community support Blender in different ways, such as problem solving and plugins development.

Also, Blender out-of-the-box contains a complete package of:

–3D modeling

–3D sculpting (hence, some could argue that it cannot compete against other commercial alternatives in this regard)

–UV mapping

–Texture painting (with pen pressure support)

–Particle system

–Fluid, ocean, fire, smoke, cloth, soft, etc. simulators

–Cycles render engine (its alternative to V-Ray for photorealistic rendering)

–Video Editor

–Game Engine (which include can be programmed using Python)

–And a lot more!

Not for nothing, Blender in its initial versions was used on the making of the movie of Spiderman 2, it is a complete and powerful multimedia content creation suit that goes from low-poly video-games assets (my main field) to complex CGI movies.

What do you dislike?

First of all: The interface. One of the main issues of using Blender and one of the biggest entry barriers for new users is the lack of a proper interface designed for a wide audience that, both: Come from another software and want to try it out due to all of its advantages or want to start as a newcomer in 3D modeling with it due to some design decisions such as right-click being its primary options for selection, not sharing the most common shortcuts that have become standard in the industry and the shortcut-base workflow that feels confusing at first until getting used to it and learn the most basic ones.

But other than that, the homogeneous look of its interface makes it look confusing for new and actual users. For last about user interface, it lacks presets out-of-the-box that may accelerate the workflow that other 3D software suits have.

Also, it crashes at times but the Auto-save feature has saved from getting shocked but it is not activated as default.

Recommendations to others considering the product

Don't loose your mind at first because how confusing the interface looks, just go and learn the basics of it on any tutorial on internet and then everything will feel on place. Blender is not difficult to use, just different than other suits but just as powerful.

What business problems are you solving with the product? What benefits have you realized?

I work on game assets creation so Blender is my first option, but not its game engine feature, just for 3D modeling and UV mapping. I also use it for packaging rendering and for some renders that I use on advertising and other designs. I used it for an animated video once and it matched my needs perfectly.

I can update it easily when a new versions goes online and can work without the issue of renewing my license, having to pay thousands of dollars every time I feel that I get outdated.

Blender review by User
User
Validated Reviewer
Verified Current User
Review Source

"Open source 3D/ animation at it's best"

What do you like best?

The fact that Blender is open source, with constant updates and loads of tutorials on how to use the software. Also to be able to make short animation films that look amazing!

What do you dislike?

There really isn't anything that I dislike; the mouse set up is a little off putting at first with having to right click to select but it can be changed is user preferences.

Recommendations to others considering the product

Do not be overwhlemed with the amount of tools accessible in Blender. There are plenty of turtorials and help on the web to understand how to use the software. Also it is completely free!

What business problems are you solving with the product? What benefits have you realized?

I am currently designing characters and objects for a video game to be able to easily import and export information has made it a breeze with the production.

Blender review by Alonso P.
Alonso P.
Validated Reviewer
Verified Current User
Review Source

"A good 3D modeling Tool and it is FREE"

What do you like best?

It has a very positive points, it's Open Source (that means it's free), making a compare with another 3D tools it is very lightweight and it has so many things that you won't believe that blender has all that with that size installer. Also blender works very well with game engine like Unity and Unreal, with that you can use any 3D model to use as an environment or as a main character

What do you dislike?

It will take a long time to learn the basics things like keyboard and mouse function and even UI as well, in first place when you see all that at once looks like very complicated.

Recommendations to others considering the product

If you want a powerful 3D tool and free this going to be a good option beside you can create a 3d model you can create animations on it and you can use it in the most popular game engine as well

What business problems are you solving with the product? What benefits have you realized?

Belnder helped me to get 3D model in a game engine, using blender I could verify if the 3D model is well and if could work in the game engine, beside if I have a element that wasn't compatible with the game engine I could make certain adjusts to can use it.

Blender review by Kenton H.
Kenton H.
Validated Reviewer
Verified Current User
Review Source

"Powerful But Steep Learning Curve"

What do you like best?

Blender is an end-to-end solution for just about anything related to 3D. It is incredibly powerful, and now that I've taken the time to learn it, I can create things much faster in it than in alternative such as 3DS Max. I tend to use the polygonal modelling tools to create models for games, and Blender is second to none for this.

What do you dislike?

The learning curve is extreme, and although once you get used to the UI, everything makes sense and enables a fast and smooth workflow, getting to that point takes a fair amount of time and conscious effort. Things aren't always in the most intuitive locations, and cryptic hotkeys dominate.

Recommendations to others considering the product

It's a steep learning curve, but don't let that turn you away. Spend some time diving into it and you'll be up to speed surprisingly fast. I'm not even the artist of my team and I was able to pick it up only casually playing around with it for a few weeks.

What business problems are you solving with the product? What benefits have you realized?

We use Blender to create polygonal models for games and similar purposes. For a free product, it is incredibly strong and well put together. It lets us create 3D models faster than something like 3DS Max, and even included added tools like video composing and rendering which we occasionally use for concepts, etc.

Blender review by Roberto T.
Roberto T.
Validated Reviewer
Verified Current User
Review Source

"Free Modeling Software"

What do you like best?

With Blender you can do everything you want from a 3D modeling software, and moreover it is free.

You can improve the software by installing various add-ons (some of them are free, some other not), that will help to make your workflow smoother.

What do you dislike?

The User Interface is unique, and you need to learn it.

Also, commands which are standards and common to other softwares are different in Blender (f.e. you select with right mouse button instead of left).

However, everything is very customizable and, after a first period of confusion (especially if you come from other 3D modeling softwares) you discover that the interface suits your needs.

What business problems are you solving with the product? What benefits have you realized?

3D modeling, game art, and thanks to Blender I have a very cool free software that allows me to reach up to standards results.

Blender review by Robin T.
Robin T.
Validated Reviewer
Verified Current User
Review Source

"Blender Review"

What do you like best?

I like that for the most part that it's user friendly. As someone who has just recently started using 3D modeling software it's been great to use Blender because I've caught on so quickly.

What do you dislike?

There are some aspects like could be improved, as user friendly as the adding shapes, lights, etc. function is, I find that texturing objects is extremely difficult and hard to understand. Again, I'm someone who is new to 3D software, so this is from that view point.

Recommendations to others considering the product

As an environment artist, this program has been extremely helpful in creating models of the layout in order to get accurate lighting and perspective.

What business problems are you solving with the product? What benefits have you realized?

I'm an illustrator than paints environments, Blender has been a great help because I've learned how to create models of these environments. This lets me have both correct lighting and perspective in the piece.

Blender review by Consultant in Motion Pictures and Film
Consultant in Motion Pictures and Film
Validated Reviewer
Verified Current User
Review Source

"Blender is very useful for anyone who wants to pick up 3D and apply those skills the same day. "

What do you like best?

I enjoy how easily it is to learn any new process from the earliest steps as a beginner to the depths.

What do you dislike?

I can't say I have any dislikes about the software. It is easily comparable to any of its rivals and free!

Recommendations to others considering the product

If you are new to 3D this is the best choice. First of all it is free in addition to it serving as an all in one software. Can't beat the price and only getting better with each update.

What business problems are you solving with the product? What benefits have you realized?

Blender is useful for me, because its an all in one shop. I do not need to switch software in any stage if I so choose.

Blender review by Owen W.
Owen W.
Validated Reviewer
Verified Current User
Review Source

"User of Blender for Freelance Design Work"

What do you like best?

I like the enormous versatility of the product and the price (it's free.) My main use for Blender is for the Cycles rendering engine, which is my favorite way to render my designs. It gives me the freedom to create effects that I couldn't achieve with other software.

What do you dislike?

The controls for Blender are very different from other 3D rendering and modeling software, and there's quite a steep learning curve. Blender relies a lot on keyboard shortcuts, and it can be tough to memorize all of them, especially if you don't use the software every day.

What business problems are you solving with the product? What benefits have you realized?

I have used blender for freelance 3D rendering and design work, mostly in the industrial design field. The benefits of using Blender are that it's free and open source, with all of the power that other much more expensive software has.

Blender review by Timothy P.
Timothy P.
Validated Reviewer
Verified Current User
Review Source

"The best open source 3D creation suite"

What do you like best?

Blender has an array of tools to take any individual or team from an idea to a final result. The best part is, it is free for anyone to use commercially!

What do you dislike?

While Blender is very powerful, it takes training to know how to use the program.

Recommendations to others considering the product

Blender is an affordable alternative to other high cost software.

What business problems are you solving with the product? What benefits have you realized?

I use Blender to create 3D models, which I sell online.

Blender review by Arthur F.
Arthur F.
Validated Reviewer
Verified Current User
Review Source

"The best free 3D modeling tool. "

What do you like best?

Blender is without a doubt the best Free and Open-Source 3D modeling tool. It is not only free but very lightweight comparing to its competition. It is impressive how much this tool can do, considering it's installer size. Blender is incredible not only for making fancy 3D models and animations but also for daily tasks that you might need to manage 3D files. Not only limited to 3D modeling, blender also works as a full game engine and many games were already made on top of it.

What do you dislike?

The learning curve in blender is huge. From the keyboard and mouse hotkeys to the UI itself, everything looks complicated when you start. It will take a good amount of time to learn the basics. I was able to do everything I wanted with blender but it was always a difficult task. Only after a few weeks of practice I could get the hang of it.

Recommendations to others considering the product

Do not try to use blender without reading any guide. Search for the hotkeys and follow tutorials to achieve your goals. It will be painful if you jus try to play with it without trying to learn about it.

What business problems are you solving with the product? What benefits have you realized?

I use blender for everything related to 3D modeling, mostly because it is free. There is not other competition in the market if you are low on budget. Blender is so complete that it can compete even with high end 3D modeling tools.

Blender review by Mitchell R.
Mitchell R.
Validated Reviewer
Verified Current User
Review Source

"Blender is a great free 3D Modeling program."

What do you like best?

Blender's greatest draw is the price tag. This free program is capable of doing anything that its more expensive counterparts can do, be it high quality animations or AAA quality game assets. You cannot go wrong with this program.

What do you dislike?

The biggest downside to Blender is the learning curve. Blender requires you to learn a lot of keyboard shortcuts to be able to work efficiently inside of the software. This can turn a lot of newer 3D artists away.

Recommendations to others considering the product

Blender is a great choice for starting out especially if you have a small budget or even no budget at all. Be aware that getting used to the software can be complex and a bit overwhelming.

What business problems are you solving with the product? What benefits have you realized?

This software allows us to create game ready assets and characters on a budget..

Blender review by Paul D.
Paul D.
Validated Reviewer
Verified Current User
Review Source

"I modelise object and animated them for a product design project"

What do you like best?

Blender is a very light but complete software. I like it's reactivity and the regular updates availables allowing users to use new tools needed in the industry.

What do you dislike?

The interface is difficult to manage at first. Studio are not use to use this software despite it is free and very complete

Recommendations to others considering the product

BLender is a good choice if you want a product always up to date and complete. it is free and open source. The interface can be a bit reluctant at first, but if you take time to understand the functionment of it, it is really worth it.

What business problems are you solving with the product? What benefits have you realized?

conceiving product and present them. Blender allow to render animate, and do the post production of it in one software. It allows a better workflow whithout having to buy other products

Blender review by Arpad S.
Arpad S.
Validated Reviewer
Review Source

"World Class 3D Suite for Free"

What do you like best?

Blender's modeling tools are very versatile and precise. You have a keyboard shortcut for everything (which are customizable). The UI got a a really nice refresh a couple of years ago, and now it feels more natural.

What do you dislike?

You definitely need to learn some Blender before you start to use it. It needs some time investment, but it worth it.

Recommendations to others considering the product

Make sure you have some time that you can allocate learning Blender. Once you're done with a basic introductory course, you'll know your way in the software. You can be very fast if you don't skip the learning.

What business problems are you solving with the product? What benefits have you realized?

Creating 3D prototypes of real concepts.

Blender review by Stefano B.
Stefano B.
Validated Reviewer
Verified Current User
Review Source

"The best free 3D software"

What do you like best?

Blender is the most professional free 3D software. It has a lot of professional features and is fully functional for 3D modeling, rigging, animation and composition.

What do you dislike?

The interface and the shortcut are a little tricky, not so clear as other commercial softwares. The cycles engine is amazing but it could be better with material presets.

The line tools and the nurbs seems incomplete.

Recommendations to others considering the product

If you need a free and powrful software for 3D you have to give a chance to blender, just be aware it's a little tricky and it will require time if you have previously used other 3D softwares.

What business problems are you solving with the product? What benefits have you realized?

I've done some 3D animations, concept and animation tests. I've done good works for low budget commisions.

Blender review by User in Industrial Automation
User in Industrial Automation
Validated Reviewer
Review Source

"Free but powerful"

What do you like best?

Blender is free open source software, which despite being free is as powerful as paid solutions. It helped us to make great renders without need to buy expensive software since we need it for small ammount of projects a year.

What do you dislike?

UI has quite steep learning curve for people who just start using it.

Recommendations to others considering the product

As this software is free you have nothing to lose to try it out, while its quite likely that this software will meet all your needs if you don't have big studio.

What business problems are you solving with the product? What benefits have you realized?

During my work we were searching for software that would be able to render good looking renders of our products, but without having to pay huge license fee. Blender was best for both of these things as it's free, but lets us do everything we wanted.

Blender review by Adel A.
Adel A.
Validated Reviewer
Review Source

"Blender review"

What do you like best?

Blender is an all in one product when it comes to the 3D animation world (3d modeling, texturing, rendering ..) and to make it even better it has an embedded game engine and video editing features.

And even it's free Blender can match the quality of other great products like 3DSmax and Maya

What do you dislike?

Its approach for the interface is a little bit unusual, and the shortcuts are very uncommon.

Also the learning curve is a bit steep.

Recommendations to others considering the product

Blender is a great piece of software, open source (totally free) with great features (especially when it comes to rendering and modeling), it has a somehowa steady learning curve so if you are patient you will get great results especially when it comes to render quality.

Check some open movies and you will see it's capabilities.

What business problems are you solving with the product? What benefits have you realized?

3d Modeling and (physical) Rendering (blender is embedded with the rendering engine "cycles" that can render in real time with impressive results with a little configuration needed).

Blender review by User
User
Validated Reviewer
Verified Current User
Review Source

"Once you get over the intuitiveness, the program is very strong for its' price. "

What do you like best?

+The Blender suite is free. It's open source, and there is a fair bit of support online for it.

+Cross platform. Blender runs on Mac OSX, Windows, and Linux.

+Surprisingly feature packed suite. Once you really get to know the suite, you'll be surprised at how many tools Blender has.

What do you dislike?

-Intuitiveness. Whereas suites such as 3DSMax have a simple layout for manipulation of objects in the 3D plane (ie modifying assets is very easy because of how the UI looks), Blender just does not make the cut. While it does have a lot of useful tools, the program itself is difficult to use at first and takes quite a while to get used to.

-Lack of customer service. Since Blender is free, the program's "support" is mainly users posting tutorials online. There is no call line you can dial up for help or assistance.

-Blender has a good amount of support, but it doesn't beat the large amount of plugins and industry support that other suites such as Maya, Mudbox, or 3DSMax have.

Recommendations to others considering the product

Try it out, but be advised that the program is difficult to use at first. If it clicks for you, then I recommend you keep using it as it can eventually replace more expensive suites (given enough experience)

What business problems are you solving with the product? What benefits have you realized?

A group of my associates and I wanted to model assets for Steam as a hobby. We first started out on Blender, and quickly realized how obtuse the program is. I've used 3DSMax before, and the program is just easier to use (albeit expensive). Some of my assosciates learned the program faster and swore by it. I personally thought it to be more difficult to use than 3DSMax, and the lack of plugin support (compared to the former) was also a deal breaker for me.

Blender review by Ryan P.
Ryan P.
Validated Reviewer
Review Source

"Unbelievable value for a free product"

What do you like best?

Blender is a 3D program for modeling, animating, simulating, and more. Though not an industry standard, Blender's capabilities are extremely competitive when stacked against the leading programs.

The best fact about Blender is that it is free and open source. Once you begin using the software, it quickly becomes unbelievable that it would be offered free of charge.

My favorite aspect of blender is the simulation options. There are particle simulators that can drive fluid, smoke, and fire sims. This is a feature that is not natively available in all 3D programs; Cinema 4D, for example, which is my main 3D workspace.

Blender also contains a node-based compositor and a whole video editing and game development workspace built in.

While learning Blender may not get you a job in the industry, it is a free way to learn the techniques that apply to industry standard software such as Maya or 3ds Max. It is also a great resource for students or independent game developers and filmmakers.

What do you dislike?

While Blender is a highly capable software, it doesn't have the cleanest interface. Of course, no 3D program will have the perfect interface, but I found the GUI hard to get accustomed to, compared to my main workspace Cinema 4D. The program can also be slow, although this is partially reliant on your computer's hardware.

What business problems are you solving with the product? What benefits have you realized?

Although I now use Cinema 4D for most of my 3D integration, Blender is still a great resource. Cinema 4D does not have fluid simulation, so in those instances, Blender is a great alternative to turn tp.

Blender review by Darian R.
Darian R.
Validated Reviewer
Review Source

"I can't believe this is free! It's pretty darn good!"

What do you like best?

3D is frustrating, and takes getting used to. I've been involved in 3D work since roughly 1998. Some of the most advanced software at that time pales in comparison to the free software available today, so maybe that has something to do with my opinion of Blender.

I find blender to be really useful. It's free and it can get you from point A to point B just as well as any other software, for the most part.

With the rise in popularity of STL formats for 3D printing, Blender is a tool that comes in handy time and time again. And that is just one example.

I've used Blender in a pinch when I'm on a computer that doesn't have a license for my primary 3D software and I need to export or create a model for use in Unreal Engine, Unity or to upload for a web gl project.

Highlights are:

- 3D format conversion for files (for instance from OBJ to FXB or STL)

- It's Free!

- 3D Modeling tools

What do you dislike?

The learning curve can seem daunting and intimidating at first, and even after a while. It's not as polished as other software, but that's what you get for free.

It's unstable at timed, and hard to find what you are looking for.

Lows:

- Confusing interface

- Inconsistent Interface

Recommendations to others considering the product

Cinema 4D, Modo

What business problems are you solving with the product? What benefits have you realized?

3D modeling, rendering, STL conversion, model export, webgl

Blender review by Julian F.
Julian F.
Validated Reviewer
Review Source

"One of the best free programs in the world!"

What do you like best?

For a free program, Blender boasts a wide variety of functionality that can compete with just about any commercial grade 3D software, and with the inclusion of cycles and real time rendering it has been taken more seriously in recent years. One of my favourite aspects of Blender is it's powerful physics simulations. Excellent for quickly and easily whipping up smoke, fluid, hard and soft body physics simulations. Blender is updated often and the developers listen to a very active and friendly community to produce regular builds unlike most commercial 3D software which is upgraded on a yearly basis. The Blender community is certainly one of the best reasons to start using this program. Access to tutorials and information is readily available allowing you to learn the software in a short amount of time.

What do you dislike?

Blender has been criticised in the past for being cryptic and not very user friendly. For a new user trying to manually find the various functions without the use of hotkeys can be somewhat tedious, however in the long run this is better for your workflow as you rely on muscle memory to work the software with speed and efficiency. Blender suffers with native support for other 3D applications and forces a lot of users to activate plugins to export and import foreign formats. Another issue that commonly arises is the need for external rendering. While Blender's native ray-traced renderer, Cycles, is powerful and easy to use, many users opt for more popular third party rendering plugins to achieve better results.

Recommendations to others considering the product

I happily recommend this product to anybody wishing to learn 3D. You can go download it for free right now and dive right in with some quality tutorials from a dedicated community of artists and developers.

What business problems are you solving with the product? What benefits have you realized?

Blender is 100% free, is less than 100 mb to download and is very powerful. I have been using Blender since 2010 as a perfect addition to my graphics workflow for still and moving image production.

Blender review by User
User
Validated Reviewer
Verified Current User
Review Source

"A good standard 3D program with a tonne of features for any designer or graphics worker."

What do you like best?

Without a doubt, this is the best free 3D program available. It provides a rich set of features that ranges from basic to expert options. One can find anything that is expected from a professional 3D program. It features a realistic rendering engine perfect for photorealistic graphics. It also features a rich set of modeling tools, simulation engines, and it has a great environment for manipulating and customizing the materials. The best thing about Blender is that it is very versatile. One can use it to make photorealistic graphics, animations but also game design and simulations, The integration of python into to core of Blender gives a developer the power to precisely control every aspect of Blender and automate many of the redundant tasks. Blender is the go to program for any graphics designer on budget.

What do you dislike?

Being very professional, some of the features are very advanced and difficult to master. One has to search on forums in order to learn to use the newest features. However the standard features are usually very well documented and intuitive. It should not be hard transition from a different 3D program.

Recommendations to others considering the product

It is worth a try given that it is free. I am sure one will stick with it after the first impression.

What business problems are you solving with the product? What benefits have you realized?

The main problem solved by this product is the cost. Being a free product, Blender is perfect for startups as it provides a cost effective alternative to other software without a trade off in the quality.

Blender review by Phil N.
Phil N.
Validated Reviewer
Review Source

"Works OK for a free app"

What do you like best?

It's free (open source) and offers some functionality my main 3D software does not.

What do you dislike?

The user interface is horrible. It actually used to be worse, so they improved it but it's still horrible. Tools are difficult to find which makes for a poor workflow. Many features also feel broken, like one of the developers started making it and got bored and left the project without finishing.

For some reason it feel s like it purposely avoids the standards of computing and working like all the other 3D software, like right-clicking to select something instead of left.

Recommendations to others considering the product

If all you can afford is free than you can consider blender, otherwise look at some of the high end software like LightWave 3D or even the autodesk products.

What business problems are you solving with the product? What benefits have you realized?

While blender doesn't really play well with other software I have been able to use some of it's functionality like fluids and camera tracking.

Blender review by Jenny B.
Jenny B.
Validated Reviewer
Verified Current User
Review Source

"Great 3D modeling tools hidden under a horrible awful unwieldy interface"

What do you like best?

The texture painting, UV unwrapping, and sculpting capabilities have been the most useful to me. And, there's tons of high quality documentation from both official and 3rd-party sources. A great community of other artists as well.

What do you dislike?

Still a lot of traps in the interface, though it has improved a lot over my first experiences with it.

Recommendations to others considering the product

There's been so much development on Blender that a lot of documentation/books can really be kinda dated. Always check the dates on your resources to make sure they are for a very recent version.

What business problems are you solving with the product? What benefits have you realized?

Creating basic 3D models for individual sale and painting textures for 3D models.

Blender review by Joaquín K.
Joaquín K.
Validated Reviewer
Verified Current User
Review Source

"Free and reliable"

What do you like best?

Blender is an extremely complete 3D package, competitive in function and quality to any of the mainstream alternatives, yet with the invaluable plus of being absolutely free, and Open Source. Add to that a huge community of users, and the unbearable amount of resources and documentation online.

What do you dislike?

UI (user interface) could be improved, as it might be confusing for beginners.

Recommendations to others considering the product

Learn the keyboard shortcuts, you'll improve your efficiency significantly.

What business problems are you solving with the product? What benefits have you realized?

I'm using it for freelance work since 2012. Modeling, animation, motion graphics, physics, concept art, video manipulation, storyboards, FX. You name a topic, I say "you can do that in Blender".

Blender review by José Luis M.
José Luis M.
Validated Reviewer
Verified Current User
Review Source

"Blender is my main tool for my daily work."

What do you like best?

Powerful, full featured, free, open source, compatibility with other 3D suites, community, suppoert, fast development, awesome ideology

What do you dislike?

Being open source, lacks of the most used features for big productions, but that won't affect users that create art and solutions for small or medium projects.

Recommendations to others considering the product

Try it, be patient at first, because it's UI is not the prettiest, but the quality and stability of the software will surprise you.

What business problems are you solving with the product? What benefits have you realized?

Fast 3D design and animation without spending thousands of dollars in software. Also, doing al the tasks in the same software makes the work faster than being exporting data and importing constantly.

Blender review by Niels K.
Niels K.
Validated Reviewer
Review Source

"Great secondary Modeller."

What do you like best?

Blender is free, open source. Which means there is a lot of passionate support on the internet. Along with many small projects resulting in plugins. The internal renderers are pretty good. And the modelling tools too.

What do you dislike?

Because it is open source there is a central team guiding the process. But certain elements are the result of individuals, this means not everything is prioritised and updated frequently, nor are they the most intuitive.

Recommendations to others considering the product

Blender is free, so it is a very good choice to start with. But it is great to keep around when you have gone over to another package. Many problems that are difficult to solve in bigger packages can probably be solved inside Blender.

What business problems are you solving with the product? What benefits have you realized?

File conversion.

Conceptual modelling.

Quick scene tests.

Some operations are very fast in blender.

Blender review by Chris O.
Chris O.
Validated Reviewer
Verified Current User
Review Source

"If you love your keyboard, you'll love Blender. "

What do you like best?

Blender has nearly all the features you'd expect in commercial 3D modeling software, but for free. Many of the features it lacks (such as certain export settings) you can patch with 3rd party extensions.

It is very hotkeys-based, which makes it a bit tricky to use features for the first time, but means you can perform lots of complex operations very efficiently once you have the buttons memorized.

The way you can manage your different windows works great, especially for working with two monitors. This is especially critical if you're doing things like UV mapping or texturing.

What do you dislike?

The Blender team accomplished its visually clean layout by organizing all the buttons into a bazillion tabs, categories and menus. While the well-designed hotkey system helps with this, it usually takes several clicks if you want to do anything by clicking around. This becomes especially annoying for the few operations for which there are no hotkeys, such as Subdivide.

Blender has a built in game engine, which is a nice idea but it's too incomplete to really be useful. I personally wouldn't have included it in the product so as not to confuse people.

Recommendations to others considering the product

I hear 3ds Max is generally regarded as a better product (we'll see after more reviews on this site!) but Blender really performs well for being free. If budget is a big concern for you, start with Blender, especially if you're still learning.

What business problems are you solving with the product? What benefits have you realized?

We use Blender to create 3D art assets for a video game. So far it has suited all of our needs.

Blender review by Tristan W.
Tristan W.
Validated Reviewer
Review Source

"Best free 3D modeling software"

What do you like best?

I love Blenders ease of use. I primarily use it to import downloaded models, adjusting them,then exporting them. I then import the edited models into Hit Film 4 Pro for video use.

What do you dislike?

I dislike the lack of advanced features, however this overcome by the ability to use pluggins. I use the plugging cell fracture to explode models. I wish Blender would create smart guides or some for of simple tutorial for the basics.

Recommendations to others considering the product

Please continue upgrading this software. It has a lot of potential but the tech community evolves so fast, software has to work hard to keep up.

What business problems are you solving with the product? What benefits have you realized?

I love how versatile Blender is; I can make models, import them, texture them, and even export them as .obj file to import in video editing software.

Blender review by Industry Analyst / Tech Writer in Information Technology and Services
Industry Analyst / Tech Writer in Information Technology and Services
Validated Reviewer
Review Source

"Best to start"

What do you like best?

Blender (free) is pretty daunting to someone who's never used 3D modeling or animation software. For me, using Blender 2.60a was somewhat like having to know exactly how my car works before I can drive it: a no-brainer for some people, but it's not for everyone.

One Blender feature that I wish more programs incorporated is the addition of hitting the + key on the number pad while in the save dialog

What do you dislike?

his product is donationware. It is free to use, but the author accepts and encourages donations towards further development.

Recommendations to others considering the product

Come on be free for releases...

What business problems are you solving with the product? What benefits have you realized?

My first game.

Blender review by Christian K.
Christian K.
Validated Reviewer
Review Source

"Fantastic piece of animation and video software"

What do you like best?

It's open source with one of the biggest and best communities of people and a unique foundation based in Amsterdam who work tirelessly to improve and develop the software for all. The open nature of the community means that development can occur really quickly if the right motivations are in place.

What do you dislike?

Sometimes development can happen so fast it's hard to keep up and there are times when a new feature cannot be integrated as the other parts of the software cannot be changed to accommodate every bleeding edge development.

Recommendations to others considering the product

Dive in and keep swimming, don't be put off by new paradigms and reach out to the community for help when you need it.

What business problems are you solving with the product? What benefits have you realized?

A go to toolbox that can help you solve most problems.

Blender review by Grigory G.
Grigory G.
Validated Reviewer
Verified Current User
Review Source

"Free and powerful"

What do you like best?

Extremely rich functionality, professional software freely available to everyone.

What do you dislike?

A bit unusual interface. A lot of keyboard shortcuts have to be memorized.

What business problems are you solving with the product? What benefits have you realized?

Scientific illustrations.

Blender review by Yaniv G.
Yaniv G.
Validated Reviewer
Verified Current User
Review Source

"The Best Professional 3D design package for 3D"

What do you like best?

Small package that have almost all tools I need to make something 3D

What do you dislike?

People afraid the UI so they just look from a distance but don't want do jump to the water...

Recommendations to others considering the product

Don't be afraid to jump in!

What business problems are you solving with the product? What benefits have you realized?

Can make complex 3D models for 3D Printing and have the flexibility to build the design freely and make it parametric whenever I want.

for me, this is the best software to design for 3D printing.

Blender review by User in Animation
User in Animation
Validated Reviewer
Review Source

"An open source community driven software capable of rivaling any paid mainstream 3D package"

What do you like best?

The accessibility, the ease of use, the world of information and the sheer power that can be wielded with this software, are all great reasons to choose this over any other 3D package, but above all, I personally respect it so much more because its a free, open source, community driven software, and I prefer it for many of the same reasons I would choose Apache Open office over Microsoft office.

Each 3D package out there seems to be sold with a certain flavour to it (not that it really makes a difference to what you can create with it, but) I like that blender is portrayed with a cartoony edge to it.

What do you dislike?

My dislikes are mainly interface differences between 3D packages I've used before such as Maya, 3Ds Max, Rhinoceros and Cinema 4D.

I could go on about how I prefer different functions in certain places, or how I find it irritating that there are certain anal ways of doing things that are much easier in another program, but in all fairness, these differences exist between all similar software developed by different companies, it really comes down to what you're used to and how you prefer to work.

Recommendations to others considering the product

Blender's progressive community driven software is a dream to use and is easily powerful enough to rival any industry standard mainstream software out there, and it's offered all for free.

The online forums are packed full of information to make learning the system and trouble shooting problems as simple as can be.

I would recommend blender to anyone looking for an accessible 3D package, and I would urge them to hold on to their hard earned cash and think twice before paying out on any equivalent software that essentially does the same thing.

What business problems are you solving with the product? What benefits have you realized?

I have found it much more straight forward and cost efficient using blender for my business than it was when I was previously working towards purchasing the full maya software. I was simply doing this because I had chosen to use Maya over the other 3D packages when I was learning my 3D skills at University and had continued using the student version since I graduated.

Blender review by User in Higher Education
User in Higher Education
Validated Reviewer
Verified Current User
Review Source

"Awesome piece of open-source software. "

What do you like best?

Blender is free and open-source! This software has a reputation and has been around for along while. There is a multitude of documentation available online. The models and things that people have created are amazing.

What do you dislike?

Blender is open-source, so there is no one you can call when something goes wrong. However, the community is very open and friendly, so help is not too far away. The interface takes some getting used to when compared to other commercial offerings such as a Maya.

Recommendations to others considering the product

Blender is a great piece of software that is easy to get up and running with.

What business problems are you solving with the product? What benefits have you realized?

Blender saves money on product acquisition costs. Creating models is simple and quick.

Blender review by Catalina C.
Catalina C.
Validated Reviewer
Review Source

"One software to rule them all"

What do you like best?

I literally love this software. It's so adaptive and it grows every year! It has everything, Rendering, modeling, editing, you name it. But if i have to choose one thing i like the most, it would probably be its compatibility with python! I was thrilled when i learned Blender it's compatible with python! it made rendering 10 times easier!

What do you dislike?

I dislike nothing about this software. It's perfect.

Recommendations to others considering the product

Blender it's scary at first, but don't give up on it. Once you know it you won't go to other softwares again.

Also, always remember to make your donation to keep Blender growing.

What business problems are you solving with the product? What benefits have you realized?

We use it to Animate and 3d modeling buildings,

Blender review by User in Management Consulting
User in Management Consulting
Validated Reviewer
Review Source

"Blender for professional 3D"

What do you like best?

I've used blender since 2009 and every time a new release comes out I get more and more amazed by it. I've used Maya before starting with blender and honestly it was super confusing to the point I've given up on 3D animation. But then I was introduced to blender and I've never looked back. What o love the lost about it is the fact that I don't need several different programs and pipelines to do everything 3D related (and more!)

What do you dislike?

I love everything about blender! But if I have to choose a negative point it's probably the fact that so many new features in so little time sometimes cause some file incompatibility with older files. But still it does happen very often.

Recommendations to others considering the product

Every time you get stuck with a problem just ask the community, they are super helpful and very nice people!

What business problems are you solving with the product? What benefits have you realized?

I use blender for every 3D related project both in my full time job as well as freelancing

Blender review by Maxwell T.
Maxwell T.
Validated Reviewer
Verified Current User
Review Source

"Professional Grade free sofware"

What do you like best?

It's very powerful and can compete with other 3D modeling programs that can cost ~$2000

What do you dislike?

The interface is very complicated and take a long time to get used too, not beginner friendly

Recommendations to others considering the product

Try it! there is no reason for you not to give it a try, it's powerful and free!

What business problems are you solving with the product? What benefits have you realized?

this program is the core of my business, it's how I became a 3D modeler.

Blender review by Vladislav A.
Vladislav A.
Validated Reviewer
Verified Current User
Review Source

"Using Blender for all 3D Modeling and Rendering for a long time"

What do you like best?

Blender is the best program for 3D modelling and graphics, that gives you mostly infinite posibilities to create, edit and render 3D models and scenes.

What do you dislike?

Only disatvantage is that Blender is hart to start using. You nead to read some tutorial and documentation to start using it

What business problems are you solving with the product? What benefits have you realized?

Blender allows you to create and edit 3D models and scenes for software, that needs 3D models and cascades, made if them.

Blender review by User in Computer Software
User in Computer Software
Validated Reviewer
Verified Current User
Review Source

"Amazingly powerful, user unfriendly"

What do you like best?

It's very powerful, and best of all free. I can export to formats used by other software

What do you dislike?

The interface can be pretty unintuitive (in particular the whole system of forcing images/animations etc. to be saved or they disappear, not being able to explicitly delete things), and the development community seems resistant to changes that would make the program easy to use and more similar to any other program.

Recommendations to others considering the product

Watch lots of YouTube tutorials and you will learn about eatures that are hard to find or hard to use.

What business problems are you solving with the product? What benefits have you realized?

Making models and painting textures for small game projects

Blender review by Brandon W.
Brandon W.
Validated Reviewer
Review Source

"Powerful, But Difficult to Learn"

What do you like best?

It is very powerful, capable 3D software.

What do you dislike?

There is a very steep learning curve, and I've had trouble figuring much of the functionality out.

Recommendations to others considering the product

Tutorials and manuals will be your friend, and previous 3D experience is a must.

What business problems are you solving with the product? What benefits have you realized?

I am attempting to develop graphics for broadcast, which almost requires the use of 3D.

Blender review by User in Maritime
User in Maritime
Validated Reviewer
Verified Current User
Review Source

"Blender-very powerful!"

What do you like best?

Blender, being a free modeling software, is what I like best about it. The rendering crowd will be amazed at the feature set at this price point! This program is packed with features. There are options for 3D Unwrapping, Shading, Physics and Particles, Real Time 3D/Game Creation, and much more. Tools are also included for 2D and 3D procedural brushes, Edge Rendering, Collision Simulation, and Edge Rendering.

What do you dislike?

While very powerful the software is somewhat complex to use. The interface can be very complex for first time users and if you are looking for instant results having never used this software before this is not going to happen.

Recommendations to others considering the product

I do not think you can beat the performance at this price point.

What business problems are you solving with the product? What benefits have you realized?

We have not used Blender to solve any business problems as of yet. We hope to put it through its paces this year.

Blender review by Christopher C.
Christopher C.
Validated Reviewer
Review Source

"Really good 3D software"

What do you like best?

I like the interaction system, is really easy to lear and use.

What do you dislike?

The game engine is very complex and integration with CUDA has many problems.

Recommendations to others considering the product

You can change the interaction system if you are used to working with other software

What business problems are you solving with the product? What benefits have you realized?

It is a perfect choice because it is free and has a large community that is constantly growing.

Blender review by User
User
Validated Reviewer
Review Source

"Free software , full powerful"

What do you like best?

You can do everything in terms of video animation, and rendering. This is a creative common product and the quanity of help that you can find in the web is amazing. In terms of software capabilities, not problem, you can do everything

What do you dislike?

Some options are not friendly and you need a good level os use to start to see the goos result. Will be also helpfulto add predeterminted lights setuos.

What business problems are you solving with the product? What benefits have you realized?

rendering of showrooms

Blender review by User in Construction
User in Construction
Validated Reviewer
Verified Current User
Review Source

"General modeling, animation, and camera tracking."

What do you like best?

Blender is so power and flexible, it can do so much and it lets you customize everything, settings that other programs have locked Blender lets you adjust. I love that it's open source and that it's constantly being upgraded.

What do you dislike?

a little bit of a learning curve, the software isn't necessarily intuitive but after some tutorials it gets better.

Recommendations to others considering the product

I would definitely take a look at this software, it's powerful, flexible, and free! It's open source so it's constantly improving with things that actually matter, because the ones making the updates actually use the software and deal with the same issues we will run into.

What business problems are you solving with the product? What benefits have you realized?

my personal favorite is the camera tracking tools. I'm able to place 3D models into a live action video and show customers what something will look like once it's built.

Blender review by Tomasz B.
Tomasz B.
Validated Reviewer
Verified Current User
Review Source

"Excellent 3D modeling software"

What do you like best?

Powerful 3d modeling and animation sotware that is really easy to learn. It always meets my expectations.

What do you dislike?

I do not have negative experiences associated with this program :)

What business problems are you solving with the product? What benefits have you realized?

I use it mostly for preparing 3d game assets.

Blender review by User in Design
User in Design
Validated Reviewer
Verified Current User
Review Source

"Fantastic Free Open Source 3D Modeling Software"

What do you like best?

Blender is open source, meaning many people can freely use it and it is also openly developed by a dedicated group of people around the world. it can be used for 3D modeling, movie animation, game development and more.

What do you dislike?

It has a bit of a learning curve, but the online community is fantastic and very supportive. Check out Blender.org for help and tutorials galore!

Recommendations to others considering the product

Use the online community to find support and tutorials.

What business problems are you solving with the product? What benefits have you realized?

We used Blender to write a script that would enable a field rep to input data from a CSV files from laser measurements on a kiln. Blender would then run this script and use the data to create a 3D model instantly for the client to see. It was pretty sweet.

Blender review by User in Computer Software
User in Computer Software
Validated Reviewer
Review Source

"Great versatile highly capable platform for digital compositing, editing and 3D modelling"

What do you like best?

It is a feature rich platform for my 3D modeling and video editing. It is opensource and popular and well supported.

What do you dislike?

Due to it's all encompassing versatility It is complex to configure workspaces. Its video loading seems to struggle with importing some videos correctly.

Recommendations to others considering the product

Try it.

What business problems are you solving with the product? What benefits have you realized?

It allows me to create 3D web productions and composite them into a video in the same tool.

Blender review by Christopher O.
Christopher O.
Validated Reviewer
Review Source

"Great product!"

What do you like best?

Super simple to use and free so that's awesome!

What do you dislike?

Some of the controls could be simplified and the UI is a little clunky.

What business problems are you solving with the product? What benefits have you realized?

We use it for 3d modeling.

Blender review by User in Entertainment
User in Entertainment
Validated Reviewer
Review Source

"Awesome free 3D modeling!"

What do you like best?

I love how user friendly it is and the learning curve isn’t steep at all. I was modeling in a day!

What do you dislike?

The rendering isn’t as shiny as other softwares but it’s free and basic, great for simplistic works.

What business problems are you solving with the product? What benefits have you realized?

We have used this software for all our mobile application game models. It’s perfect for apps.

Blender review by User in Construction
User in Construction
Validated Reviewer
Verified Current User
Review Source

"Great Free 3D Tool to Learn the Ropes..."

What do you like best?

FREE! It's free, but very powerful tool for learning and implementing 3D into your tool belt.

What do you dislike?

The interface is just really perplexing at first glance. Once learned it's pretty good.

What business problems are you solving with the product? What benefits have you realized?

Great for implementing 3D for very little cost!

Blender review by User in Individual & Family Services
User in Individual & Family Services
Validated Reviewer
Review Source

"Trom video"

What do you like best?

I love how easy it is to texture on Blender and how it is FREE

What do you dislike?

There isn't much i dislike about blender. I never studied it and got a job where they used Blender and learnt it in a matter of days.

What business problems are you solving with the product? What benefits have you realized?

Creating an app game and bringing the models to unity. This is a very easy process and any mistakes from Blender can be changed and updated easily in unity.

Blender review by Tony M.
Tony M.
Validated Reviewer
Review Source

"Great scece editor"

What do you like best?

its free for such a effective tool I love the user-friendly UI.

What do you dislike?

Nothing that I can think of come on its free and works great.

Recommendations to others considering the product

Nothing to lose since it free and the documentations is great

What business problems are you solving with the product? What benefits have you realized?

Its much great scenes for my game im developing which is amazing, unreal engine goes great with it.

Blender review by User in Marketing and Advertising
User in Marketing and Advertising
Validated Reviewer
Review Source

"Very easy 3d"

What do you like best?

Very easy software for 3d. I use Blender with Adobe Photoshop and with After Effects.

What do you dislike?

Nothing. Easy and fast software to 3d modelling and animations.

Recommendations to others considering the product

Blender is very easy software to 3d modelling

What business problems are you solving with the product? What benefits have you realized?

I created 3d model for advertising, video editing and photo compositing.

Blender review by Administrator in Medical Devices
Administrator in Medical Devices
Validated Reviewer
Review Source