What do you like best?
Houdini is widely used for Visual Effects; however, as game artist, what I enjoy the best from Houdini is the possiblity to create procedural asset.
Moreover, the community is helpful and from the officia website you can access lot of tutorial and documentation that will help you to get confident with the software.
What do you dislike?
I deeply appreciate this software and it is difficult to find something to dislike.
My main difficulty in using Houdini, coming from a Fine Art background, was a pretty step learning curve.
The software is not very user friendly for an artist, and you need to get familiar with nodes and possibly python language (even though this is not fundamental).
Recommendations to others considering the product
If, like me, you will find it difficult to learn Houdini at the beginning, just stick to it: your efforts will be repaid.
What business problems are you solving with the product? What benefits have you realized?
Working with Houdini and creating procedural asset allows me to speed up the production.
Creating one Digital Asset, allows me to obtain multiple and different meshes.