What do you like best?
Trapcode Suite comes with a range of plugins, which allow you to create stunning effects. Some of them are nice additions, like 3D stroke, horizon (360° bg in AE 3D space), lux (visible lights) or starglow (disco, baby).
But what everyone thinks of, when talking about Trapcode, are the plugins particular (particle simulation), form (somewhat like particle grids, with OBJ support) and MIR (real 3d geometry). Especially the neatless integration into AE 3D space with the latter plugins, is extremely usefull.
What do you dislike?
- There is no easy way to comp 3D layers of trapcode plugins with other 3D elements, considering the depth buffer. But this limitation comes mostly with After Effects itself.
- Shine isn't really needed. AEs standard CC Light burst is quite as good.
- MIR and TAO are nice additions, but since Cineware, there are better and comfortable ways (in C4D) to visualize & animate geometry.
- Horizon is a bit buggy, when it comes to really big 360° background images. And with FullHD and beyond, you want really big backgrounds.
Recommendations to others considering the product
While at it, check out Plexus, too.
What business problems are you solving with the product? What benefits have you realized?
Trapcode allows you to create stunning effects fast. Very fast. Dynamics, Modifiers and the like are nothing compared to full-fledged particle simulations like X-Particles for C4D, but the simplicity is an advantage, too. Besides that, it's very responsive and fast. And all those small additions like starglow, 3d stroke or echospace come in very handy.