Vectorworks Designer allows you to work in any way you prefer - there is no pre-defined workflow. It is extremely capable and can be as 2d or 3d as you like; it can be a BIM powerhouse, or a simple (yet sophisticated) drafting program. Great software and I did not even mention how robust its modeling capabilities are.
Not a lot! - but if I had to describe something it would be the overwhelming amount of options that it has (which makes it equally great).
For the creatives: just try it.
Vectorworks allow me to be extremely creative while producing great looking and well detailed construction documents. Everything from initial design to rendering for presentation all the way through construction documents can be performed without ever leaving the Vectorworks environment.
I do a lot of floor plans and build drawings. I really like the super simple features that allow me to create scale drawings with ease. The object palette is general is extremely useful and efficient for me in typing and double checking measurements. For capacity purposes, I find the area measurement to be a very beneficial feature as well. Also I love the way you can annotate viewports on your sheet layers. This makes build drawings so clear and overall has helped me improve my level of execution and quality of specs. The way the viewports continuously relink/update every time you change something in your drawings is also crucially helpful.
I think one thing that frustrates me sometimes in the way hatches and patterns appear in my viewports. I've had a hard time mastering this for some reason. Even when I mess with the advanced settings and change the export sizes of the hatch or pattern, it never seems to come out as I want it too. It's difficult to control. Sometimes it's just the wrong size and sometimes it appears super pixelated. When I'm doing floor plans and I'm using those different hatches and patterns to symbolize a certain item or area, I really want it to appear a certain way and can't always achieve it with those tools.
I think the basics of VW are very intuitive, especially if you use other design programs such as Illustrator for 2D and SketchUp for 3D. A lot of the tools and features have similarities that make VW easy to pick up. The biggest difference is getting used to using not just Design layers, but also classes and then sheet layers, etc. But once you understand it, I think it's easy to understand the use and benefit of it all.
I'm constantly working with various venues and plotting out elaborate floor plans, so the ease of just mapping spaces out in VW has been extremely beneficial. Other programs make it complicated sometimes to work with large scale spaces because they only allow a certain size artboard, or don't allow you to change the scale of the entire drawing so that your information all fits in one place. As said above too, being able to create viewports and annotate them, especially of 3D drawings and then being able to change the viewport to show whatever angle I'd like, has been incredibly helpful in improving the quality of my build drawings. This has been huge for me because it makes communication between myself and the designer and carpenters much smoother.